Alison

Designer · Researcher · Educator · Gamer 📍 New York · Hong Kong

Hi, I'm 雨橦 (Yǔ Tóng), also known as Alison. I study adaptive XR systems within Human Computer Interaction, with a focus on embodied and multimodal interaction and AI. My work explores how immersive environments and tangible interfaces can sense and respond to human rhythm, action, and context, shaping cognition, communication, and emotional experience.

I am currently a game student @ Columbia University, working with serious games and XR systems, a product designer @ Curiously, where I work on AI supported learning and educational chat systems, and a research assistant @ HKUST(GZ)'s ARK Lab, where I develop embodied math learning tools for autistic children and playful XR learning experiences.

I enjoy building hands on prototypes as a way of exploring playful and embodied interaction, often using learning contexts to study cognitive and emotional development.

Recently

Apr 2026 Climbit selected to be featured at Anthropic's upcoming Code with Claude event 👀
Apr 2026 Poster accepted to I3D 2026I3D 🎉 — see you in San Francisco in May!
Mar 2026 Our tab manager Chrome extension TabitTabit is now live on the Chrome Web Store — try me 🙌!!!
Mar 2026 Won Bambu Labs PrizeBambu at HARD MODE: Hardware × AI Hackathon hosted by MIT Media Lab. ClimbitClimbit, our climbing game with a custom ball controller, was featured in Anthropic's Instagram — including a photo of me and our ballIGpost 🧗📸
Jan 2026 Attended Reality HackRH — first dive into MR development 🤩